Cryptum ICO Stage II starts on October 17:
Cryptum ICO Stage II sale is your last chance to take part in our multi-project ICO (check our this article and our Whitepaper for more information) with the following features:
You can participate in the Stage II of the Cryptum ICO by purchasing CRTM tokens using BTC, ETH, ETC, BCH, LTC, DASH or ZEC. Note that any amounts lower than the shown in table will not receive CRTM and will not be refunded!
After raising about $136 000 during Stage I, we realized we won’t make it to Mining project level of sales even in Stage II. Somewhere during Stage I and we received a sound advice from ICO Rating regarding the project - to devote on the board games. At the end, we made the decision to focus on the two aspects of the ICO that are most important to us: the board games project and the Cryptumcoin currency we are launching in December.
That means any side projects such as icodbase and the mining project are being cancelled, allowing us to concentrate our efforts to the board games and the Cryptumcoin. It also leads to a very important change regarding the total amount of CRTM, as we no longer need to sell so many tokens to get the funding we want - the maximum supply of Cryptum Tokens changes from 1.102 million to a bit over 156 000, with 129 520 available for sale during Stage II of the Cryptum ICO. The Stage II will continue to November 17 or until the tokens are sold, whichever comes first.
Initially we announced the prices will be 25% over the Stage I Sale amounts, but with the latest Bitcoin rate changes, we decided on a new approach. Instead of the ETH price, we are now using the BTC price as a base (and it remains the same 0.00135 BTC/CRTM). All prices include CRTM and CRYC transfer fees. The minimum participation amount is 25 CRTM (which is the same as Tier 1, so you will be able to get a bonus free crypto-mining board game when it’s released, and a share of the games profits each time we release a game on the market).
What do you achieve with these changes?
For once, we will be working harder on the games and the CRYC currency development, and we will not split the main funding to make a partial investment in a mining farm. This lowers the basic needs of the project to much more manageable levels.
(Note that all information dependent on the amount of CRTM sold during Stage I is non-final. We will keep the ratios and final amounts as close as possible to the information below, but some calculations use the CRTM sold during Stage I and we are compiling it before its end).
In order to promote the change, we will be distributing much higher amounts of Cryptumcoins during their launch in December. Launching a currency that has both a fair launch targeted at miners and a large pre-mine, which are somehow mutually exclusive, is not easy, but we found a way to balance between the ICO supply and the coin effective supply (the supply in the most active mining and trade periods we call “ages”, see the table below) and the max supply. We are keeping the total pre-mine to between 0.42% and 2.64% of the max supply of Cryptumcoins (depending on final ICO sales) and between 2.22% and 12.70% of the ages of peak interest supply.
The pre-mine volume is based on the CRTM tokens sold during the ICO stage plus any bonuses, and varies between 397 823 and 2.6 million CRYC. It is distributed on the following conditions (formulas are explained in the notes, further information can be found in our Whitepaper):
CRTMsold1 | CRYC per CRTM2 | TOPx Bonus3 | Additional Marketing4 |
19.8-50.5k | 10.00-11.11 CRYC/CRTM | 11.8k-33.6k | =(200k-Bonus) |
50.5K-100.5k | 11.11-12.93 CRYC/CRTM | 33.6k-77.9k | =(200k-Bonus) |
100.5k-156.1k | 12.93-14.95 CRYC/CRTM | 77.9k-140.1k | =(200k-Bonus) |
1 Example categories starting from the current distribution of 19 776 CRTM and up to theoretical maximum of 156 118 CRTM incl. bonuses
2 Current CRYC/CRTM Rate (CRYCrate) = 10+(CRTMsold - CRTMstage1) / 27500). After the coin launch, token owners will have 30 to 45 days to claim their Cryptumcoins on our website. Please follow our social accounts on top of the page to avoid missing the deadline. Distribution will be done in waves on a first come, first served basis.
3 After launching the Cryptumcoin, and after the claims period is over, we will distribute an additional bonus amount of CRYC (Bonustotal = CRTMsold * CRYCrate * 0.06) to the top contributors based on the following formula: Bonustop = BonusTotal / TOPx where the number of TOP contributors is TOPx = (CRTMsold - CRTMstage1) / 250 if < of the total number of contributors, or else the number of contributors.
4 As we would try to list the Cryptumcoin on as many quality exchanges as possible instead of relying on voted listing, and considering the prices for listing a coin lately (3-5 BTC on some exchanges), we’ll need an extended marketing support. The formula here is: Marketing Budget = 200 000 - CRYCbonus.
In any case that doesn’t allow us to use anything but integers, we will be rounding in a way that leaves the difference in our wallet. Unclaimed amounts of Cryptumcoin will be considered forfeit.
Consider the following example:
If we sell a total 35 000 CRTM with 5% bonus on the amount sold during Stage II, we will distribute 35 760.88 CRTM to token owners, and, after the Cryptumcoin launch, any owner would be able to claim 10.58 CRYC per token (for a total of 578 387.35 CRYC, representing less than 0.6% of the theoretical future maximum supply of Cryptumcoins). Additionally, in this example, after the claims, we will distribute 22 703 bonus CRYC via aidrops to TOP63 contributors (355 each), we will have 11 351 CRYC for bounties (note that social bounties will only be distributed if we sell more than 55 000 CRTM total) and 177296 CRYC budget for exchanges listing.
Not in the table - we will have a bounty campaigns, distributing an amount equal to 50% of the post-sale bonus, but these will be announced after the Cryptumcoin pre-announcement.
Creating a currency that can be equally attractive to miners and ICO investors is hard. There are number of other goals we had in mind, as well as solutions for them:
Cryptumcoin is developed together with one of the leading mining blogs - Crypto Mining Blog, meaning it is primarily a miners’, trade-centric currency, but we developed in a way that promotes long-term investment value and that fights some common failures of other currencies launched in the past. We want to be able to use it as a main currency for our products and services in the future, and we don’t see any value in poorly copy-pasted currencies that cannot be regarded as even a short term trade opportunity, much less as a long-term investment.
The theoretical maximum supply of Cryptumcoins is over 98.5 million coins, which is not unusually high. Still, we had to consider that it has some influence over the market price, and that we have a pre-mine for highly-mineable cryptocurrency. We have developed changes in the block rewards according to the block height, which we call Ages. These ages address the most common issues of newly launched digital currencies and are aimed at creating a lasting currency with slowly inflating price that can be considered stable.
At the same time, the ages also help us establish the Cryptumcoin as a coin dedicated to miners, and protect the initial investors that participate in the Cryptum ICO. For example, we will start with low block reward for the initial 8064 blocks. As this is the time when most ICO contributors are claiming their rewards (practically proving they own certain amount of CRTM tokens and confirming their address with a minimal ETH transfer from it), and we are listing the Cryptumcoin on as many exchanges it is possible, it is the ICO participants job to establish the trade with the early investors. Yet we will not start with completely useless rewards, and early miners will be able to take some advantage of the low difficulty.
The scheme is shown in on the image above and explained in detail below:
Detailed specifications, tables and additional information can be found in our Whitepaper. Additionally, you can visit cryptumcoin.com.
Together with the long list of features and specific ideas we introduced in the development of Cryptumcoin, we hope to establish it as one of the most popular crypto currencies on the market. You can participate early buying Cryptum Tokens - the Cryptumcoin is only a bonus feature of the tokens as they are helping us fund board games publishing, featuring shared profits and free access to our games, but each CRTM token owner will receive initial amounts of CRYC to use as he sees fit.
We just passed $110000 raised in ETH and BTC, and that cracks open a new possibility - to work on few games at once. We are in for another change of plan, and here it is.
As we are still unable to establish a contact with most of the big exchanges, we will proceed into the Blockchain crypto mining game development using only those that reply before the end of the Stage I sale, and agree to our conditions and supply us with high-res logo, slogan and permission to include them in the game. While the currencies information we use in the game is not a subject of copyrights, the exchanges logos, names and slogans are owned by the respective companies, and we cannot use them without permission, taking legal risks. But we are free to mock their lack of support and appreciation for our work, so you can expect some close representation of the “unofficial” versions. The game will enter active development the moment Stage I of the ICO is over, so if you have any way reaching the TOP10 exchanges, please remind them they still have few days to reply!
Because of the low Cryptum ICO sales, you can expect very high returns even from the Blockchain game - 20% of any profits after the Kickstarter campaign and future wholesale and retail deals. For example, if we raise $250 000 in KS (which requires only 4167 backers), and assume 30% off the KS price cost (remember, we will not include development in the formula, you’ve already paid for it), taxes and shipping fees,
We are preparing to launch our own mineable cryptocurrency with its own agenda. Every token owner would be able to claim the same amount of coins (based on their wallet content at the date we announce), and will be marketed as part of the Cryptum Network Projects as a high-value coin. We will develop all necessary user-friendly tools and use additional financing to make it as widely accepted as possible. We will also distribute claim-based aidrops based on low premine (up to half of the amount of Cryptum Tokens issued) to the top holders based on the amount held in their wallets. At a later stage the coin will be used to purchase products from the board game line range.