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Cryptum ICO Stage II Sale – Project Update

Cryptum ICO Stage II starts on October 17:

Cryptum ICO Stage II sale is your last chance to take part in our multi-project ICO (check our this article and our Whitepaper for more information) with the following features:

  • Cryptum Board Games: the Cryptum ICO main goal is funding a board games publishing studio. We will share up to 40% of the profits with token owners by creating a pool that can be claimed based on the number of tokens owned (a percentage from each round). The shared profits are an optional feature accessible via claims. We already started developing three of the games – you can check our Blog and the Info pages in the top menu for more information.
  • Cryptumcoin ICO: Cryptumcoin is an Equihash-based mineable cryptocurrency we are launching in December 2017. We will distribute up to over 2.5 million CRYC among the ICO participants depending on the total number of Cryptum Tokens sold.
  • Tiers for free games access – with proof-of-ownership tiered access accessible if you own 25, 35, 65 or 100+ CRTM. Every tier gives you the optional right to claim free access to one, more or even all the games we ever publish.

Cryptum Stage II Sale

You can participate in the Stage II of the Cryptum ICO by purchasing CRTM tokens using BTC, ETH, ETC, BCH, LTC, DASH or ZEC. Note that any amounts lower than the shown in table will not receive CRTM and will not be refunded!

 

Changes from Stage I

After raising about $136 000 during Stage I, we realized we won’t make it to Mining project level of sales even in Stage II. Somewhere during Stage I and we received a sound advice from ICO Rating regarding the project – to devote on the board games. At the end, we made the decision to focus on the two aspects of the ICO that are most important to us: the board games project and the Cryptumcoin currency we are launching in December.

That means any side projects such as icodbase and the mining project are being cancelled, allowing us to concentrate our efforts to the board games and the Cryptumcoin. It also leads to a very important change regarding the total amount of CRTM, as we no longer need to sell so many tokens to get the funding we want – the maximum supply of Cryptum Tokens changes from 1.102 million to a bit over 156 000, with 129 520 available for sale during Stage II of the Cryptum ICO. The Stage II will continue to November 17 or until the tokens are sold, whichever comes first.

Initially we announced the prices will be 25% over the Stage I Sale amounts, but with the latest Bitcoin rate changes, we decided on a new approach. Instead of the ETH price, we are now using the BTC price as a base (and it remains the same 0.00135 BTC/CRTM). All prices include CRTM and CRYC transfer fees. The minimum participation amount is 25 CRTM (which is the same as Tier 1, so you will be able to get a bonus free crypto-mining board game when it’s released, and a share of the games profits each time we release a game on the market).

What do you achieve with these changes?

For once, we will be working harder on the games and the CRYC currency development, and we will not split the main funding to make a partial investment in a mining farm. This lowers the basic needs of the project to much more manageable levels.

  • The Cryptum Board Games project does not scale so well over $800 000, forcing us to seek and publish games that we may not want to. While generally this is a good idea, at around 150 000 CRTM we would have lowered the games funding for building the farm, meaning we would have needed higher ICO total funding for the same board games funding.
  • It also means now we will have the same profits from the games to share among much less potential token owners, and we can distribute more meaningful amounts of Cryptumcoin among the token owners while still keeping the coin pre-mine low.
  • The Cryptumcoin is being developed as a miner- and trade-centric currency together with Crypto Mining Blog. We want use it in our future games store and as advertisement payment currency in websites we are developing.

 

More Cryptumcoins per CRTM token

(Note that all information dependent on the amount of CRTM sold during Stage I is non-final. We will keep the ratios and final amounts as close as possible to the information below, but some calculations use the CRTM sold during Stage I and we are compiling it before its end).

In order to promote the change, we will be distributing much higher amounts of Cryptumcoins during their launch in December. Launching a currency that has both a fair launch targeted at miners and a large pre-mine, which are somehow mutually exclusive, is not easy, but we found a way to balance between the ICO supply and the coin effective supply (the supply in the most active mining and trade periods we call “ages”, see the table below) and the max supply. We are keeping the total pre-mine to between 0.42% and 2.64% of the max supply of Cryptumcoins (depending on final ICO sales) and between 2.22% and 12.70% of the ages of peak interest supply.

The pre-mine volume is based on the CRTM tokens sold during the ICO stage plus any bonuses, and varies between 397 823 and 2.6 million CRYC. It is distributed on the following conditions (formulas are explained in the notes, further information can be found in our Whitepaper):

CRTMsold1 CRYC per CRTM2 TOPx Bonus3 Additional Marketing4
19.8-50.5k 10.00-11.11 CRYC/CRTM 11.8k-33.6k =(200k-Bonus)
50.5K-100.5k 11.11-12.93 CRYC/CRTM 33.6k-77.9k =(200k-Bonus)
100.5k-156.1k 12.93-14.95 CRYC/CRTM 77.9k-140.1k =(200k-Bonus)

1 Example categories starting from the current distribution of 19 776 CRTM and up to theoretical maximum of 156 118 CRTM incl. bonuses

2 Current CRYC/CRTM Rate (CRYCrate) = 10+(CRTMsold – CRTMstage1) / 27500). After the coin launch, token owners will have 30 to 45 days to claim their Cryptumcoins on our website. Please follow our social accounts on top of the page to avoid missing the deadline. Distribution will be done in waves on a first come, first served basis.

3 After launching the Cryptumcoin, and after the claims period is over, we will distribute an additional bonus amount of CRYC (Bonustotal = CRTMsold * CRYCrate * 0.06) to the top contributors based on the following formula: Bonustop = BonusTotal / TOPx where the number of TOP contributors is TOPx = (CRTMsold – CRTMstage1) / 250 if < of the total number of contributors, or else the number of contributors.

4 As we would try to list the Cryptumcoin on as many quality exchanges as possible instead of relying on voted listing, and considering the prices for listing a coin lately (3-5 BTC on some exchanges), we’ll need an extended marketing support. The formula here is: Marketing Budget = 200 000 – CRYCbonus.

In any case that doesn’t allow us to use anything but integers, we will be rounding in a way that leaves the difference in our wallet. Unclaimed amounts of Cryptumcoin will be considered forfeit.

 

Consider the following example:

If we sell a total 35 000 CRTM with 5% bonus on the amount sold during Stage II, we will distribute 35 760.88 CRTM to token owners, and, after the Cryptumcoin launch, any owner would be able to claim 10.58 CRYC per token (for a total of 578 387.35 CRYC, representing less than 0.6% of the theoretical future maximum supply of Cryptumcoins). Additionally, in this example, after the claims, we will distribute 22 703 bonus CRYC via aidrops to TOP63 contributors (355 each), we will have 11 351 CRYC for bounties (note that social bounties will only be distributed if we sell more than 55 000 CRTM total) and 177296 CRYC budget for exchanges listing.

Not in the table – we will have a bounty campaigns, distributing an amount equal to 50% of the post-sale bonus, but these will be announced after the Cryptumcoin pre-announcement.

 

Cryptumcoin features and goals

Creating a currency that can be equally attractive to miners and ICO investors is hard. There are number of other goals we had in mind, as well as solutions for them:

  • To create a highly popular currency. Being based on popular tech would hardly make it one of the TOP10 (although it has better chances than some of the top coins in WhatToMine), but considering how many poorly developed and meaningless cryptocurrencies make it to the TOP100 coins, we consider it paramount goal.
  • Protecting the ICO investments – basically making it popular is enough, but we also implemented low initial start and we will invest in early exchange listing so the ICO participants would be able to trade it early, almost everywhere.
  • Listed at the top exchanges – which requires mostly high volume. And the pre-mine will help with creating trade volume on smaller exchanges as a gateway to high volume trade on the big ones.
  • Friendly to the miners – with an early access to exchanges, pools and tools, and power efficient and well known algorithm, and meaningful block rewards that ae meant to expand it fast, there is no doubt Cryptumcoin is going to be widesperad and friendly to miners that hate to see 0.x in their daily earnings or 0.000000x cost at the exchanges.

Cryptumcoin is developed together with one of the leading mining blogs – Crypto Mining Blog, meaning it is primarily a miners’, trade-centric currency, but we developed in a way that promotes long-term investment value and that fights some common failures of other currencies launched in the past. We want to be able to use it as a main currency for our products and services in the future, and we don’t see any value in poorly copy-pasted currencies that cannot be regarded as even a short term trade opportunity, much less as a long-term investment.

 

  • Power efficient algorithm – we are using one of the most power efficient and ASIC-proof algorithms today. Equihash is still by far more favorable to your bills than almost every other popular algorithm. There are some examples of even more power-efficient algorithms, like ethash, but they are either farm-friendly, non-user-friendly or simply unpopular.
  • Less farm-friendly – with Equihash being clearly favorable to NVIDIA GPUs and NVIDIA being a bit late to the mining party, there are much less farms using “green” GPUs, and there are many more small miners using them, meaning you can expect more mileage out of your GPU. Plus the NVIDIA videocards are easier to find on the market right now.
  • Extremely popular algorithm – this is a bit of a double-edged sword, but it allows exchanges and pools an easy integration, there are far less problems expected on software level, and there is a better chance to make the currency known to more people. Last, but not least, everyone knows how to mine it. Of course, we will still explain it in details on our website!
  • Listed early at exchanges – we want to make Cryptumcoin popular. It will not happen only by holding Cryptumcoins in wallets, there has to be trade volume to allow it to enter the top traded currencies. With a fractional pre-mine (distributed as a small part of our Cryptum ICO) available to make it ready for exchanges since day one, and block rewards that quickly expand its presence, we hope to have it on every major exchange in less than 2 months.
  • Developed together with Crypto Mining Blog and advertised by such a leading mining media means the coin will receive plenty of attentionHigher initial volumes also allow us to promote trade and add it to CoinMarketCap and WhatToMine faster.
  • Announced early – with Pre-Announcement being part of the Cryptum ICO and starting well before the actual launch, we want to give equal chances to the ICO contributors to get involved and establish the trade market, and send a clear message to the miners what and when to expect.
  • All the tools available – it’s not a rare case to see a “day 1 fair launch” that only offers a Linux wallet and a CPU miner – this is usually done to allow the devs to mine early with impunity. We will provide all the tools and their sources together with the launch. Being an Equihash-based currency also helps as the miners are already quite popular.
  • Pools contacted ahead of the official launch date – we will contact some popular pools ahead of the launch so they can prepare for a zero day mining. Together with early listing at the exchanges, we want to create a finished ecosystem for the coin and give everyone immediate access to it.
  • Innovative block reward scheme that addresses almost most weaknesses of coin launches launches and targets some specific problems with distribution, inflation and availability.

 

Vision and Specifications

The theoretical maximum supply of Cryptumcoins is over 98.5 million coins, which is not unusually high. Still, we had to consider that it has some influence over the market price, and that we have a pre-mine for highly-mineable cryptocurrency. We have developed changes in the block rewards according to the block height, which we call Ages. These ages address the most common issues of newly launched digital currencies and are aimed at creating a lasting currency with slowly inflating price that can be considered stable.

Click for a higher resolution image

At the same time, the ages also help us establish the Cryptumcoin as a coin dedicated to miners, and protect the initial investors that participate in the Cryptum ICO. For example, we will start with low block reward for the initial 8064 blocks. As this is the time when most ICO contributors are claiming their rewards (practically proving they own certain amount of CRTM tokens and confirming their address with a minimal ETH transfer from it), and we are listing the Cryptumcoin on as many exchanges it is possible, it is the ICO participants job to establish the trade with the early investors. Yet we will not start with completely useless rewards, and early miners will be able to take some advantage of the low difficulty.

Click for a higher resolution image

The scheme is shown in on the image above and explained in detail below:

  • The Initial Age has a much smaller block reward that doesn’t promote early over-mining. Together with the fair launch and pre-announcement it will create equal possibilities to all miners. It also protects the ICO contributors investment early in the currency life while still allowing newcomers to mine and sell their coins to early investors.
    • The Slow Adoption Age is the time when most people learn about new coins; the block reward becomes 50% higher (but just a bit over mean value) while the difficulty increases with new miners joining in, meaning more people will get Cryptumcoins. It also raises the max supply to 3.25-20+ times the ICO premine (depending on the ICO sales).
  • The Rapid Expansion Age raises the block reward further with another 50%, right at the time of peak popularity growth, allowing great expansion of the coin presence and trade opportunities. This welcomes latecomers and doesn’t punish the people that started early, even after the difficulty increases by a lot. At the end of this age there will be over 15.4 million CRYC on the market.
    • The Expansion Adjustment Age lowers the block reward slightly (11.1%) to help fight deflation and even promote slight increase of the price. We expect that this will be a time of high difficulty mining, so we kept the reward about 35% higher than the mean value. At the end of this stage the Cryptumcoin will be hard to mine, yet there will be over 21 million coins on the market, allowing great spread and trade volume.
  • The Stable Age is basically an age of peak popularity and difficulty. At its start, the ICO premine will contribute to only between 2 to 11% of the total coins on the market (depending on the ICO sales), and this is when we plan to start using the Cryptumcoin for our services. The block reward is lowered with 12.5% over the Expansion Adjustment Age for the next 64512 blocks to stimulate trade and price growth.
    • The Price Adjustment and the Final Price Adjustment Ages lower the block reward further to promote a stable price inflation over time without delving into the typical halving of the reward that risks alienating the miners. With over 40% of the currency life ahead of it and stable, gradually inflating price, the Cryptumcoin will have a chance to become one of the top end cryptocurrencies and keep its place for a long time.

Detailed specifications, tables and additional information can be found in our Whitepaper. Additionally, you can visit cryptumcoin.com.

Together with the long list of features and specific ideas we introduced in the development of Cryptumcoin, we hope to establish it as one of the most popular crypto currencies on the market. You can participate early buying Cryptum Tokens – the Cryptumcoin is only a bonus feature of the tokens as they are helping us fund board games publishing, featuring shared profits and free access to our games, but each CRTM token owner will receive initial amounts of CRYC to use as he sees fit.

Cryptum ICO – games news, plan changes, Cryptumcoin

We just passed $110000 raised in ETH and BTC, and that cracks open a new possibility – to work on few games at once. We are in for another change of plan, and here it is.

 

Blockchain crypto mining game

As we are still unable to establish a contact with most of the big exchanges, we will proceed into the Blockchain crypto mining game development using only those that reply before the end of the Stage I sale, and agree to our conditions and supply us with high-res logo, slogan and permission to include them in the game. While the currencies information we use in the game is not a subject of copyrights, the exchanges logos, names and slogans are owned by the respective companies, and we cannot use them without permission, taking legal risks. But we are free to mock their lack of support and appreciation for our work, so you can expect some close representation of the “unofficial” versions. The game will enter active development the moment Stage I of the ICO is over, so if you have any way reaching the TOP10 exchanges, please remind them they still have few days to reply!

Because of the low Cryptum ICO sales, you can expect very high returns even from the Blockchain game – 20% of any profits after the Kickstarter campaign and future wholesale and retail deals. For example, if we raise $250 000 in KS (which requires only 4167 backers), and assume 30% off the KS price cost (remember, we will not include development in the formula, you’ve already paid for it), taxes and shipping fees,

Cryptum ICO secures the future of the crypto mining board game “Blockchain”

Let’s face it – our ICO was not among the top September picks, and it’s about funding something that probably nobody ever thought of funding with ICO – a board games studio. So things were going slow, and we were starting to worry that our initial plans would have to be changed and we will have to invest further into publishing those games. But then a group of investors approached and asked if we can reach an agreement so at least the crypto mining game would be secured and published on time (see here: Blockchain: The Cryptocurrency Board Game), which would power up the whole chain of games – with Primewarp already past half done, and with the news about Godforge already being developed (stay tuned for it and follow our News feed, it is a long post and we want to tell you the whole story), we are already ahead of schedule for two of the games and we would concentrate on the Blockchain game the moment our ICO is over.

ShapeShift will appear in the Blockchain crypto mining board game

If you followed the information about our crypto mining board game – one of the games we are funding with the Cyptum ICO, you probably know that we will be releasing an expansion called “Exchanges” that would offer expanded gameplay and more exchange mechanics. But we also wanted the game to be educational and somehow closer to the real world, and this also means to include some of the real exchanges in the base game, even adding some optional rules on the way, if necessary.

Of course, we had to ask them – which is essentially done by filling in a support ticket on most of the big ones. ShapeShift support was instantly on the line and since they are not the typical trading website, we quickly decided to include them as a base exchange service for the supported currencies that are already included in the game. Basically this means any currency that stays in the game (remember, you can vote in the Bitcointalk thread) that is also supported in real life by ShapeShift, will be safe from the dump practice we mentioned in the game description.

This would change an essential part of the gameplay, yet it will make it closer to how we wanted to represent the “safe” currencies – ones that settled down and are no longer subject to easy pumps and dumps.

So, welcome to ShapeShift, the first real wold exchange in Blockchain: The Cryptocurrency Board Game!

 

The Blockchain board game will include metal BTC and ETH

If you have followed the information about our new cryptomining board game, you’d know the two main currencies the players are collecting are Bitcoin and Ethereum. We decided that we may add real metal coins to the game instead of the typical paper tokens. One quick order to Francesco Orrù and few hours later we already have the models:

Beautiful, aren’t they? But we had to test the models, so today we tried simple 3D printing to see how the detail will show. It was fairly low res, so for the most part the detail wasn’t there, but we are still very happy with the result. With some modifications, the game will feature some nice shiny Bitcoins and Ethereums. Well, you can’t really spend them, but… they are gorgeous!

Why board games? What kind of market is that?

Starting an ICO about board games (well, not only, but people read only so far) was bound to raise the question why are we seeking funding in the crypto world, instead of using the market we already have. And we believe that deserves an answer, and a honest one:

Because it’s a competitive market dominated by big corporations and high expectations, yet it has some sweet spots available to anyone, and with a decent funding we can get there. It’s a lucrative business with very high margins if you optimize well.

Developing the crypto mining board game – make sure your favorite coin is included!

Someone at Bitcointalk asked us how far we are with the Blockchain: The Cryptcurrency Board Game development. It’s a great question, as somehow we haven’t thought of sharing more info, and there is a matter that would require public opinion anyway, so we decided to give you a status about the game.

More information about the game

First of all, you should definitely read the all the available information about the Blockchain board game on our website, but here is a less formal summary of the info:

This is informal summary with some expanded information:
Blockchain: The Cryptocurrency Board Game allows up to five players to compete by building mining rigs or investing in ASICs or even a limited number of ICOs, buying and upgrading high-end mining hardware with the goal of owning most Bitcoins and Ethereum at the end of the game. Bitcoin and Ethereum have a “floating” cost and it is set throughout the game as an optional rule, which adds another strategy layer (exchanging for BTC or ETH will raise their prices).

Blockchain simulates both the competition and cooperation between miners by using solo and pooled mining (each new coin starts at low difficulty, but adding more miners raises it, opening pool slots and lowering the solo mining profitability), difficulty changes (as explained) and market development (heavily investing in a coin may rise its price), while player interaction is achieved by event manipulation (the algorithm deck has double-sided cards with events on the back) and a limited set of exchange practices (holding or dumping, more will be added in the Exchanges expansion). There are limited set of ICO offerings add some risk-taking elements for the endgame.

Blockchain is using well known engine-building and worker placement mechanics, and the game features 85 mineable coins and 15 of the top assets, as well as 25 mining algorithms and a large number of upgrades, hardware, software and events.

The mechanics are pretty self explanatory for most gamers, but here are few more pieces of info – you start by building a rig (actually 4 slots for each player, all comes through cards from drafting and the market), mine on it by assigning hardware (workers), sell, dump or hodl at the end of a round. The little trick we used with the workers is that you actually assign a whole rig worth of them at once for each action point (4). Coins are populated with each new algo, and events are on the same cards, so whenever a new coin is out, conditional events trigger.

During the Kickcstarter campaign we will unlock new coins (you can help us with that, see the Voting paragraph further below, and we will have a stretch goal to unlock metal Bitcoin and Ethereum coins for the game (note that they are just game coins, and are not backed by real BTC or ETH).

 

Cryptum ICO is now Live – with bonuses!

The Cryptum token sale is now live, and you may want to rush your decision a bit in on order to get the 16% bonus we are paying in the first 24 hours. Of course, if you miss the opportunity, there will be another 4 days with 8% bonus, and then final 2 days with 4% bonus, but we wouldn’t advise you to wait that long.

If you want to keep at least some bonus CRTM after the first week of sale – try to get some BTC and pay with them instead – the BTC sale has a permanent bonus (of course that makes it less attractive in the first few days), but the number of tokens we are selling for BTC is limited – only 250 000 in Stage I sale.

If you are interested in Cryptum, but still undecided – take a look around our Blog section, there are quite a few informative posts there. Cryptum is a strange project and it is going to fund something that seems completely unrelated to the world of cryptocurrencies, yet we are backing it up with mining farm, and sharing the profits from all projects. And we are working on a market that is quite profitable to begin with.

Finally – head to the Status page and see if others beat you to it, we are sure that real transfers from other people would be much more convincing than our own words.

 

Imperia Online pledges support for the Cryptum ICO Project

Imperia Online will support the Cryptum project with in-house software developers and artists

Sofia, September 14, 2017 – Cryptum ICO (launching September 16) announces that the project just gained great recognition by the game development company Imperia Online, which pledged their support for the Cryptum network of projects.

The company will offer software development support and their in-house artists to help the projects under the Cryptum brand. Imperia Online is one of the leading game developers in Bulgaria, with over 160 employees offering services for over 35 million users, and the company is bearer of many awards and nominations, including awards for fastest growing companies in Central Europe, nominations and awards from Forbes and European Business Awards.

“We have a lot to learn from this project and by supporting it we get an opportunity to explore some new horizons, like the blockchain technology and its interaction with the world of physical products and online services,” – said Moni Dochev, CEO of Imperia Online and one of the company founders.  “We’ve been partnering with the project developers from hardwareBG.com and BoardGames.BG for quite some time, and they are trustworthy beyond reproach.”

Cryptum ICO Stage I Sale bounties campaign

Time to make it worth for some of the more active members of the ICO community! In the following days we are releasing some small bounties. Some are not really the typical ones, some require a simple follow on Twitter. You will find them all in our Twitter and Facebook pages, so follow them. Two of the bounties would require from you to gather some points and rank on one of the top 3 spots in order to receive 30, 25 and 20 CRTM respectively (25 CRTM = 0.5 ETH at regular sale price). We also have additional bounties for both categories.

When in China, act like Chinese

We know it’s been a weird day after reading the news from China. How could they do this? Outrage! No way! ICOs shutting down! Well, we live in interesting times (pun intended), ad there is going to be lot more pressure from authorities. But, after all, we design, develop and manufacture board games. In fact most of the board games are actually manufactured in China, despite the fact the manufacturer companies HQs are located in US or Germany. So we actually pay to Chinese businesses for these products, even if we do it indirectly by using full service providers. If the Chinese government decides it wants to stop us from dealing with customers from China, they should release specific instructions banning our EU-registered company from any dealings with China-based businesses and end users. And we will be Okay with it. The same is true for the US.

This will be added to our tokens description. And yes, it is dead-serious statement:

Cryptum ICO announces strategical CRTM token changes

Cryptum is announcing a change in the total number of tokens, investor bonuses and a limited set of bounties

Sofia, August 30, 2017 – After careful consideration, the team behind Cryptum ICO decided to change the Stage I Cryptum sale from Unlimited to pregenerated maximum number of tokens, limiting the total number of available tokens to 1.102 million, with 500 CRTM reserved for small social bounties,  1500 CRTM for long term investors bonuses and and 100 000 CRTM reserved for the Stage II (Altcoins) sale that will take place between October 17 and November 17 2017.

This transition would limit the number of tokens during the initial sale to exactly 1,000,000, with 100% of them available to investors at a price of 0.02 ETH per token or 0.0135 BTC for 10 tokens. All unsold tokens from Stage I will be available together with the 100 000 reserved tokens during the Stage II sale between 17 October and 10 November at a higher price, and any remaining tokens at the end of this period will be destroyed.

The change was proposed by potential investors and is based on the needs of the projects. It aims at limiting the possibility of market manipulation and strengthening the future price of Cryptum tokens, but more importantly – it serves the profit strategy of the Cryptum project.

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